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Game design

Prompt: "Act as a Lead System Designer. I want to design a [System Name, e.g., Weapon Resonance System]. ​Inputs: > - Genre: [e.g., Action RPG] ​Player Goal: [e.g., Vertical Power Progression]…

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Prompt: "Act as a Lead System Designer. I want to design a [System Name, e.g., Weapon Resonance System]. ​Inputs: > - Genre: [e.g., Action RPG] ​Player Goal: [e.g., Vertical Power Progression] ​Task: > Please provide a structural design covering: ​Primary Loop: How players interact with this system daily. ​System Constraints: Resource sinks and fountains. ​Interconnectivity: How this system feeds into the [Combat/Economy] system. ​Scalability: How to add new content to this system in the next 2 years without breaking balance."